SCRIPTING

After one year as an in-betweener Barks was transferred to the story department which paid 65 dollars weekly. When in the animation department Barks had several times sold gag ideas for coming cartoons, and his luck turned to the better when he dreamt up the famous gag for the animated short Modern Inventions in which Donald has a hard time with a barber's chair. Walt Disney was so impressed that he came to see him and paid a special bonus of 50 dollars for the idea. The amount should be seen in light of the fact that the 'ordinary' gag men received 4 or 5 dollars per idea. Shortly after Barks was transferred to the story department.
His job was to dream up more gags for potential cartoons, sketch them on separate sheets of paper and coordinate them into a full story. The sheets would go on a storyboard and Walt Disney himself would come to see the official presentation. Barks was often the presenter, and he learned volumes about how to build up a story, supply it with gags, and tighten the plots.

 

 

 


Donald's Lucky Day

In 1938 Barks wrote the script for Donald's Lucky Day, a story in which Donald acts as a messenger boy who, unwittingly, transports a bomb to an address in the other part of town. The short goes on to show Donald's trouble on the way while the suspense is building up; will he avoid being blasted sky-high? Trivia: The plot takes place on the supposedly unluckiest day of a year, namely Friday, the 13th., and Disney's made sure that the cartoon was released Friday, the 13th of January 1939!
Below you are presented with the first 6 scenes of Barks' script enabling you to get an idea on how a film script was made in those days:

Characters: Two shadowy gangsters, Donald, black cat.
Locale: Waterfront (ramshackle house, pier, boats, etc.).
Time: A few minutes before midnight, up to midnight.
Mood: The beginning will have a mysterious, sinister feeling.
Type of story: A 'plot' story built on a situation involving Donald as a messenger boy delivering a time bomb - delayed by a black cat. Superstition theme.
App. footage: 680 feet.

Subtitle of the picture contains the title of the picture 'Donald's Lucky Day' with a faint design of calendar showing the date, 'Friday, the 13th'.
Iris in:

SCENE 1:
On a dark and sinister waterfront scene.
A wisp of fog animated running through the scene. A street lamp throws its eerie reflections on the water. In the background is a ramshackle old building with one light, or a single window lit.
We truck down on the lit window and cross dissolve:

SCENE 2:
Interior, medium close-ups - silhouettes of two gangsters (Boss and Stooge).
Bending over an infernal machine which the Stooge is just finishing tinkering with. The Boss, leaning over the time bomb from the left with a burning cigar in his mouth and a derby on his head, is interestedly watching the Stooge, who straightens up, points at the bomb, says:
D'bomb's ready, Boss.
Cut to:

SCENE 3:
Close-up of time bomb on top of table.
This is the usual newspaper-cartoon type of a ball-shaped bomb. It has a fuse coiled from the top that attaches behind a Big Ben alarm clock. The clock is beside the bomb and facing toward audience. The hands read ten to twelve o'clock. The bomb and clock are attached to a wooden form. One hand of the Stooge is holding the form while the other hand reaches in behind the clock, as the Boss says:
Swell, set it fer midnight.

SCENE 4:
Close-up. alarm dial of clock.
Stooge says:
O.K., Boss.
and the hand indicator of dial turns straight up to twelve o'clock.

SCENE 5:
Medium close-up. Silhouettes of Boss and Stooge in same field and set-up as previous scene.
The Boss leans down toward bomb, lifts up on side of bomb contraption, looks at it closely and says:
Cheez ... Wot a Valentine for Scarpuss, d'rat!
Stooge answers:
Yeah! ... It'll be a swell blowout! ... Did Yah send fer a messenger?
The Boss sets bomb down, looks at Stooge and motions over his shoulder with thumb, saying:
Soitingly, d'dope's on his way now!
Stooge says:
Gee ... s'pose it goes off too soon, Boss?
Boss answers:
Haw-haw! ... Den we get a new messenger boy ... see!
Stooge laughs with Boss at the joke.

SCENE 6:
Long shot of victim, Donald Duck.
He is coming up street in messenger uniform riding a bicycle. He is holding out his arms, snapping fingers and singing
This is my lucky day
in a very cocky manner to the tune of a radio on his handlebars, with not a care in the world.

 


Bambi

Barks and Chuck Couch wrote and sketched a sequence for Bambi. The episode was planned to last for one minute, but it was not admitted into the final film. The nine finished sketches shown above in sequence were later drawn by Ken Hultgren. The script reads as follows:

The Chipmunk is having trouble cracking an acorn. First it bobbles out of his hands and bops him on the head. He sets down beside it on the limb and jumps on it with his fanny with no results. As he is looking at it, wondering what to do next, we hear chuckling o.s. from the Squirrel. The Chipmunk looks up as the Squirrel speaks:
Squirrel: (chews) Hey, hey, Chip. (laugh) You'll never crack it that way - put it (spits - swallows) - put it in the fork of that limb.

The Chipmunk runs over to the fork of a limb (resembling a nutcracker), puts the acorn in his mouth. He lays his whole head in the nutcracker and squeezes his head and the nut. The Squirrel, on seeing him says:
Squirrel: (sniff, laugh) No, no. (disgusted) Take it out of your mouth!

The Chipmunk takes the acorn out of his mouth, but instead of putting it into the nutcracker, he sets it aside and puts his head in the nutcracker and starts squeezing his face out of shape. His fanny jacks upward each time he applies the pressure.
Squirrel: (Thoroughly exasperated by now - sniffs - spits) No, no, come here!

The Chipmunk comes in without the nut.
Squirrel: Well, the nut - where's th ... - bring me the nut!

The Squirrel grumbles to himself as the Chipmunk runs out to get the acorn.
Squirrel: Oh, sometimes I don't know what he'd do without me to ...

The Chipmunk runs back in the scene with the acorn in his mouth. The Squirrel leans over and takes the acorn and looks at it.
Squirrel: Hmm! (Taps nut - hollow sound) It's no good - nothin' in it! (Taps nut again - hollow sound) When they sound like that - they're empty! (Throws nut away) What's the use of going to all the trouble to crack a nut when there's nothing in it? (Picks up another nut) You always want to test 'em first (Taps nut - good solid sound) Hmm! Now that's a good one - see the difference?

 

LOCATIONS COLLEAGUES ANIMATION

 

 

http://www.cbarks.dk/thedisneystudiosscripting.htm   Date 2006-03-14